Meet our co-host JOBLINGE

by Fiona von Pronay, JOBLINGE

We are grateful for the opportunity to co-host this year’s ALL DIGITAL Summit and look forward to learning from other initiatives, providing inspiration, and getting fresh perspectives on our work.

The vision of the JOBLINGE initiative is to make a visible and sustainable contribution to the fight against youth unemployment in Germany. Our objective is to provide disadvantaged, unemployed youth with the opportunity to earn long-term placement in an apprenticeship or job and thus lead a self-determined life. JOBLINGE focuses on outcomes, aiming for fast but sustainable job placements.

JOBLINGE was founded in 2015 by the Boston Consulting Group and the Eberhard von Kuenheim Foundation of BMW AG. We see ourselves as a bridge between companies and employment seekers, and strive to bundle society’s greatest forces in the fight against youth unemployment.

Internationally speaking, Germany is doing relatively well in regard to youth unemployment. But some benefited only marginally from this positive situation even before the coronavirus hit: young people in the German social system who get too little motivation from regular education and training offers, have experienced personal misfortune or trauma, appear on paper to be less well prepared due to their backgrounds, or otherwise simply don’t seem to be the best hiring choice. Unemployed from a young age, they feel invisible to society. And when society does notice them, it’s often as a target of discrimination.

In Germany, successful education and training are more strongly dependent on one’s background than in many other European countries. Kids from disadvantaged backgrounds have a tough time—they judge their own lack of abilities more harshly and often receive little or no outside support, only to be given up as “lost” and basically parked in the social system. JOBLINGE is committed to helping them and has found ways to engage them even during the coronavirus pandemic.

Since 2015, JOBLINGE has focused strongly on STEM and digital learning. The aim is to introduce the young people at most risk of social exclusion to the STEM sectors with specialized training programs and the help of volunteers and businesses encouraged to aid in the effort. We have thus been working to integrate digital learning options into our regular program for a long time. And for years, “JOBLINGE 4.0” has given our participants the chance to prepare for the “work world 4.0,” as we call it in Germany.

The core mission of JOBLINGE is not only to recognize trends on the job market, but also to find their relevance for our target group. We challenge our participants to engage consciously and independently with the changes and tools of the work world 4.0, and support them in doing so. We encourage them to develop new digital skills and continuously improve their qualifications. Whether with big-data workshops about the risks of data collection in the Internet, gamified digital learning offers, or the teaching of ICT skills, in JOBLINGE 4.0, we integrate current IT trends and promising developments and start thinking about tomorrow today—because digital education is more important now than ever.

In normal circumstances, we support our participants over the course of a six-month program that gives them hands-on, individual preparation for vocational training. However, the coronavirus threatens to widen the gap between rich and poor, between those who are born into lives of opportunity and those who have to fight for every chance they get. That’s why, now more than ever, we at JOBLINGE are determined to do everything we can to prevent the gap from getting even wider. One of our tools for this is digital learning.

Recent months have shown that the crisis has put the young people in our programs in particular need of support. But those months also showed that the support they receive has to be individual and tailored to their needs. Instead of just providing young people with technology, we need to enable them to use it and guide them in doing so productively. Instead of just assigning remote learning exercises, we need to support them individually. Instead of trying to see if we can just keep doing things the old way, we need to come up with our own new ways of doing things. JOBLINGE does all of this.

With the switch to home office in March, the first challenge for JOBLINGE was to equip both its employees and program participants with the technology and infrastructure they needed. 70% of our participants have neither a laptop nor a reliable Internet connection for effective learning at home. Our work was split into two directions: Locally, our staff and participants needed the capabilities to keep teaching and learning. At the same time, we needed to take our program 100% online.

Therefore – building on our digitization projects in recent years – we translated our program into a digital format, enabling us to offer participants its full range without their needing to be physically present. This means not only those skills can be taught and group projects carried out based on effective didactic methods, but also that deep personal advisory and individual support by mentors can be provided digitally, too. Even company tours and internships—developed in consultation with our partner companies—can be done online. Only the combination of all of these elements allows JOBLINGE to stay true to its purpose.

We mastered this enormous challenge, which in normal times would have taken months, in a matter of weeks. Our initiative has had to learn a lot since March, and we have also had to reinvent and rework numerous aspects to fit our needs.

With our new approach, our young people get not only a fresh outlook, structure, and support; they also learn skills they can put to use in training and education, along with digital coaching from a personal mentor; they experience digital forms of group interaction and receive access to training opportunities with concrete future prospects despite the crisis. Long-term, it also means that they are in even better hands at JOBLINGE. This year, we therefore proved, even under pressure, that our central goal remains the same – to join forces in the fight against youth unemployment.

From Berlin to Everywhere!

Following the increase of cases of Covid-19 in many European countries and the consequent difficulties in travelling, the ALL DIGITAL Summit 2020 has been converted into an online event with a hybrid component at the local level in a few key locations where some participants are gathering locally to take part to the online event (with limitations due to social distancing measures). These locations are:

  • the Radialsystem in Berlin – the original venue for the Summit;
  • the L42 in Brussels;
  • Foligno in Italy; and
  • if you are an ALL DIGITAL memberyour own location!

If some of  ALL DIGITAL members decide to gather in one place locally to participate in the Summit, let us know by 20 September.  We will arrange video linkups during the Summit to highlight group participation and to let other participants know about the activities of our member organisations!

We are very grateful to our partners in Berlin – HelliwoodJOBLINGEDigital Opportunities Foundation – for the continuing support for the event despite these difficult circumstances and to the German Federal Ministry for Economic Affairs and Energy for the support of the Radialsystem venue in Berlin.

Thanks to our partners, the technical support of the platform used for the event (Microsoft Teams) will be managed from Berlin, while a series of high level guests, including from the Federal Ministry for Economic Affairs and Energy, will broadcast from the German capital their speeches through the main platform channel.

Many of us will miss the currywursts in Berlin, but thanks to our friends there and throughout Europe the ALL DIGITAL Summit 2020 will rock even more! No need to travel to a distant location, no quarantine, no tests, no hustle: the freedom to connect online at your own pace to an event with a formidable list of speakers and moderators and the ease to interact with those that struck a chord with your mission, your projects, and organisations!

See you online on 7 and 8 October! And don’t forget to register until noon 5 October (we have extended the deadline)!

Registration for ALL DIGITAL Summit 2020 is open!

We cordially invite you to attend the ALL DIGITAL SUMMIT 2020, organised online on 7-8 October 2020 in collaboration with our member organisations Helliwood, JOBLINGE, Digital Opportunities Foundation and with the support of the German Federal Ministry for Economic Affairs and Energy.

The Summit 2020 is titled “Competences for the future”, with keynotes, panels and workshops organized around four streams:

  • Towards a version 2.2 of DigComp > DIGCOMP
  • The future of digital competence centres > FUTURE
  • Recognition of digital competence certificates in Europe > CERTIFICATION
  • Lessons learned during Covid-19 > LESSONS

Check the PROGRAMME to learn more about the sessions.

How to participate?

Due to the circumstances related to COVID-19, the Summit is organised online only, and the registration is mandatory. Registered participants will receive the link to join the event and all the necessary information related to that.

To register for the event, please complete the REGISTRATION FORM by 5 October 2020.

ALL DIGITAL Summit 2020: Call for workshops and lightning talks

We are happy to confirm that the ALL DIGITAL Summit 2020 will take place on 6-8 October in Berlin at the Radialsystem by the Spree river. The event is co-hosted by our German members Helliwood, JOBLINGE, and Digital Opportunities Foundation.

The ALL DIGITAL Summit 2020 is supported by the Ministry of the Economy of the Federal Government of Germany, which has the Presidency of the European Union from 1 July to 31 December 2020. The German Government has made digital learning one of the key priorities for education and training during this EU Presidency.

The Summit brings together representatives of networks and organisations working to enhance digital skills of European citizens. Due to the COVID-19 pandemic, we have opted for a hybrid concept: in-person and online, to ensure that those who are not able to travel to Berlin can enjoy the event and take a very active part in it.  We expect up to 100 participants in Berlin and invite all others to join online. Registration will be open at the beginning of August.

The theme of the Summit is “Competences for the future”, and keynotes, panels, lightning talks and workshops will be organised around these four subjects:

  • The future of digital competence centres and their role in the re-launch of the European economy
  • The new 2.2 version of the DigComp Framework
  • A common European digital qualifications classification
  • Lessons learned in relation to digital education technologies and methodologies during the crisis

You can propose a workshop or a lightning talk on the above subjects by filling in the form here by 14 July. The selected applicants will be contacted before the publication of the programme.

If you know already that you cannot come to Berlin, consider the possibility of facilitating a workshop online or giving a lightning talk online; to this end we very much encourage you to think of the most engaging technology and setting you can come up with.
Also, organisations unable to come, but whose members are able to gather in one place with a good connection, will be given visibility during the sessions of the Summit, to encourage an active dialogue between the audience in Berlin and the groups in other locations of Europe.
We look forward to seeing you in Berlin and online!

STEAM, Coding, and Basic Digital Skills at the ALL DIGITAL Summit 2019

All-Digital-SUMMIT-transparent-backroundOn 10-11 October, over 170 representatives of organisations and networks, working in the field of digital inclusion and empowerment, gathered in Bologna for the XXII ALL DIGITAL Summit.  The event was organised by pan-European association ALL DIGITAL, striving to enhance digital skills across Europe, and was co-hosted by our Italian members ART-ER, Lai-MomoOpen Group in collaboration with Emilia-Romagna Digital Agenda and supported by Golinelli Foundation.

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ALL DIGITAL Summit 2019 tackled two distinctive but equally important themes for our network. Basic digital skills for everyone have always been at the core of our work ever since the digital inclusion leaders met more than 10 years ago to establish a European network. STEAM skills are, on the other hand, a newer topic on the advanced side of the skills spectrum with increasing importance where digital competence centres have a key role to play.

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The Summit offered a variety of workshops, discussion groups, plenary sessions around those topics, and specifically highlighted the experience of three big projects: La Carovana STEM, Coding for Inclusion, and Digital Competences Development System.

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We invite you to explore this website, see the Programme with links to presentations and blogs about sessions, meet the speakers, and read the blogs (just scroll down this page or use the links below) to learn more about the local partners and the projects:

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You can also learn more about our past Summits, see the photos and videos, and explore what ALL DIGITAL network is doing.

Finalists and winners of ALL DIGITAL Awards celebrated in Bologna

On the evening of 10 October 2019, participants of the ALL DIGITAL Summit celebrated the finalists of ALL DIGITAL Awards. The ceremony was held in in the centre of Bologna, Italy, in an ancient church dating back to 1500s, which was transformed into an event location ‘Sympo’.

The Ceremony was hosted by ALL DIGITAL Chief Operating Officer Peter Palvolgyi and Communication Manager Ekaterina Clifford.

The Awards Competition recognises the achievements of individuals and organisations across Europe that enable people to exploit the benefits and opportunities created by digital transformation. In 2019 the entries were submitted in three categories:

  • Best Digital Resource
  • Best Digital Changemaker
  • Best e-Facilitator

The forth category is coming from the flagship pan-European campaign ALL DIGITAL Week recognizing the three Best Events run during the campaign.

Many thanks to all the nominators who have shared the stories of e-facilitators and changemakers and also shared the digital resources they have created or found useful in their work.

Special thanks go to the JURY – our ADVISORY BOARD – who assessed all the applications during August and to 3D Trophy Factory for creating the beautiful trophies!

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ALL DIGITAL WEEK BEST EVENTS

Every year in March, ALL DIGITAL runs the pan-European campaign ALL DIGITAL Week to promote digital inclusion and empowerment.  This year, 2,500 organisations in 31 countries joined the 10th edition to offer over 3,600 training and awareness raising events to 130,000 participants. A lot of the events were presented on the interactive map, and out of all of them the jury selected ten finalists and then three winners. The three winners were invited to participate in the Summit and the Awards Ceremony.

The ALL DIGITAL Week best events winners were presented by the campaign manager Ekaterina Clifford and awarded to:

  • Web 2.0 Tools in Classroom Teaching organised and represeted by Biljana Popovic from Elementary School Knez Sima Marković, Barajevo, Serbia
  • Web VR-Jam Hackathon organised by IT4Youth Centre of Togliatti State University, Russia, represented by Olga Mikheeva
  • All Digital Challenge #RetoAllDigital run by AUPEX, Spain) and represented by Gema Parrado, Evangelina Sánchez, and Antonio Román

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BEST DIGITAL RESOURCE

Achilles Kameas, Chair of the ALL DIGITAL Board, awarded the certificates to finalists:

and announced the winner TuCertiCyL’, Spain (Castilla y Leon Government), represented by Elena Alvarez, President of Somos Digital.

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BEST DIGITAL CHANGEMAKER

Best Digital Changemaker category was presented by Dimitri Tartari,  Regional Digital Agenda Manager for Emilia-Romagna Region. The finalists in this category are:

  • Kristi Kivilo, former CEO of Vaata Maailma (Look at World) Foundation; now ICT skills coordinator at Estonian Ministry of Economic Affairs and Communications, Tallinn, Estonia
  • Isidre Bermudez, Project manager at Esplai Foundation, Barcelona, Spain
  • John Munn, Founder at Global Digital Week, London, UK

Isidre Bermudez from Fundación Esplai was awarded as the Best Digital Changemaker 2019. Isidre said words of gratitude thanking all the co-workers and people who supported him to achieve this prize during 20 years of his work at Esplai in the digital inclusion field.

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BEST E-FACILITATOR

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Renato Sabbadini, new CEO of ALL DIGITAL, awarded the best e-facilitators

This category is usually the most exciting, as e-facilitators are the ones working every day with people in centres. The finalists are:

The winner was defined by both the jury and public votes combined. This year there was a tie, so two out of the three finalists became winners – Dace Bergmane and Youssef Laakel received the trophies of Best e-facilitators 2019.

The winners Dace and Youssef were surprised with some videos that their co-workers and community had created for them in order to acknowledge their hard work and dedication. The videos moved all the attendees, and some tears were seen in the crowd.

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We are pleased that our finalists and winners are coming not only from the ALL DIGITAL network, but also outside of it, and we hope more and more people will learn about the awards and nominate their projects and colleagues next year.

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CONGRATULATIONS to all finalists and winners! We wish you all every success!

See more photos from the Awards Ceremony

Project Lightning Talks at the 2019 Summit

Following the requests from previous summits’ participants, this year, we are going to have Project Lightning Talks on both days of the Summit!

Each presenter has five minutes to answer the same questions:

  • What is the project about?
  • What social impact has the project made?
  • Lessons learned – what would you change, if you had to start over?
  • Lessons learned – what would you keep the same?
  • How can the Summit participants benefit from your project or your learning?

Lightning talks will be followed by brief questions from the audience, so we encourage all delegates to learn about the projects beforehand.


DAY 1: STEAM and Coding for Inclusion

1. Code City

Sara Van Damme, Digipolis Gent, Belgium

logo Code CityCode is everywhere, and coding and programming are the skills of the future. With Code City Digipolis wants to build that future now, through playful coding lessons for pupils, and fun additional training for their teachers.

A large team of coaches visit the local primary schools in Ghent, Belgium to teach children between 9 and 12 how to code. These coaches are enthusiastic role-models, volunteers from different ICT-companies and organizations, who strongly believe in Code City. They want to give each child the chance to be prepared for the digital future.

On top of that, all teachers involved receive free training focussed on STEAM – Science, Technology, Engineering, Art and Mathematics – and coding. New ALL DIGITAL member Educentrum is our partner for this train-the-trainer. The training allows the teachers to continue working on these themes, even after the Code City coaches are long gone. As such, Code city is not a one-off event, it is the start of a digital journey.

Digitaal.Talent@Gent is the local e-inclusion program for the City of Ghent in Belgium. Want to know more about its projects? Visit the website in Dutch or English.


2. Makers in Školjić – Spring STEM camp

Ivan Mušanović, CTC Rijeka, Croatia

MakersOnSkoljicIf one wants to make STEM interesting to youngsters, it is necessary to think like they do. Forget about boring projects, lot of theory, little practice, and start thinking in the terms of hands-on approach on fun projects youngsters can play with afterwards. “Makers on Školjić” is our attempt to do just that, and it has succesfully been going for two years now.

When thinking about how to do this project several things were recognized as vital to project’s success:

  • Participants need to do everything themselves, and mentors are just here for consultation
  • The projects must be fun and offer a chance for creative expression (games, prank machines, art pieces, etc.)
  • Youngsters need to have free time for playing together and building team spirit
  • Access to modern technologies

Having this in mind, accompanied with appropriate equipment and professional staff, yougsters had the chance to enjoy learning, thinking, problem solving, making and creating great experience. The project will be continuing in the future, and our hope is that it will scale up.


3. Open ICT Education for youth employability

Besjana Hysa, Albanian Institute of Science, Albania

kursoriOpen ICT education for youth employability is a cross-border EU-financed project, implemented by Open Data Kosovo in partnership with Albanian Institute of Science during 2018 – 2020.

The overall objective of the project is to foster youth employability by providing an open access to critical ICT knowledge and skills and by strengthening cross-border cooperation between specialized learning centres. The project targets the importance of the acquisition of high-value ICT skills by young people in the target region and the importance of making this knowledge accessible to everyone by removing barriers to entry in ever more professional and educational fields. “Open ICT education for youth employability” created the first online, independent learning platform in the Albanian language.

  • 500 Participants
  • 3 Online ICT courses in the Albanian language
  • 7 Specialized learning centers benefiting from the action

4. UMI-Sci-Ed

Theodor Panagiotakopoulos, DAISSY Group of Hellenic Open University, Greece

207_20160610_logo_jb12_logo_with_cmykUMI-Sci-Ed (Exploiting Ubiquitous Computing, Mobile Computing and the Internet of Things to promote Science Education) is a Horizon 2020 project, which aims at enhancing the attractiveness of science education and careers for young people (14-16 year-olds) via the use of latest technologies. We put Ubiquitous and Mobile Computing and the Internet of Things (UMI) into practice towards enhancing the level of STEM education. At the same time, we are increasing the attractiveness of pursuing a career in domains pervaded by UMI for these youths.


DAY 2: Basic Digital Skills

1. Ask4Job

Andrea Raneletti, E.RI.FO.-Ente Di Ricerca e Formazione, Italy

Ask4JobLow competences go in pair with poor job opportunities: this is the core concept at the basis of ASK4JOB, a project that aims at providing new instruments and strategies for fostering the creation of new job opportunities for low-skilled long term unemployed adults. Users will be supported in self-assessing their digital skills online and to start a course that will provide them with a new set of competences and the cognitive skills that will help them to find new career opportunities. Thanks to a wide transnational partnership (11 partners coming from 9 countries), the ASK4JOB kit will address both public and private employment agencies as well as education providers for adults from all over Europe, allowing them to incorporate the Kit within their upskilling pathways of adults’ competences.


2. Digital Skills for Seniors (ICT Skills 4 All and ICT 4 the Elderly)

Alessandra Accogli, ALL DIGITAL, Belgium; Nina Pejic, Simbioza, Slovenia

Final logoIn this lightning talk two projects will be presented together. Both ICT Skills for All and ICT 4 the Elderly projects address older adults aged 55+ who lack digital skills. The former targets adults with minimal or no engagement with digital technology, and the latter focuses more on those who already have some digital skills with the aim to upskill these competences.

Both projects foresee the development of a face-to-face support phase and of an online learning space. However, the ICT 4 the Elderly project, instead of creating an online platform, will make all the materials available on a wiki to ensure that participants see value in internet use.

LogoThe ICTSkills4All project’s main characteristic is to test which is the best methodology between the inter-generational approach and the peer-to-peer approach. At the same time, the project puts in place a user experience and co-creation process for the learning platform. The end users have been involved throughout the development of the platform through usability tests and focus groups.

The distinctive feature of the ICT 4 the Elderly project is the role of the ambassador. 24 people will be selected through a call for applicants to be ambassadors of the project and to take part in the two piloting trainings in Malta and Berlin.


3. Digital Skills for People with Disabilities

Gloria Tinazzi, Simone Benazzi, Open Group, Italy

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SLOW PRODUCTION® is the «brand» of Open Group that transversely qualifies all centres for persons with disabilities. It promotes and implements projects in which people with disabilities are an active part of the community; innovative activities and projects about the development of self advocacy and autonomy of people with disabilities.

The disability sector, carrying forward a process of social inclusion, promotes a correct and conscious use of new digital tools. In order to foster the process of social inclusion , we encourage a proper use of new devices (sensors, accessible keyboards, , touchscreens , tablet, smartphone)  in collaboration with the families. Communication and exchange between day-care centres and families is encouraged. For this purpose, we’ve started from the operators training: a digital coach in every service.

Training, experimentation, along with the use of these technologies allowed us to see  the fully potential of digital devices, for guests of the centres and for operators as well. This new communication method is focused on needs,   resources and interested of the single person, which means that the educational intervention is personalised by means of digital technologies.


4. Digital SkillShift

Ian Clifford, ALL DIGITAL, Belgium

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Digital Skillshift is a two-year project project to reskill and upskill 150 unemployed citizens facing the challenges of the digital transformation in their professional career, people affected by digital disruption. The project is funded by JP Morgan and run in partnership with Simplon.co in France, Stiftung Digitale Chancen in Germany and Fondazione Patrizio Paoletti in Italy.

Digital SkillShift project addresses mainly short-term unemployed (below 12 months), low-skilled adults within an age group of 20 to 40 years olds with minimum high-school graduate eduation level and with basic level of digital skills.

The project has carried out context analysis and is building a curriculum based on digital job roles. Piloting will follow soon, and you can get involved in ALL DIGITAL Week next year.

 


Discussion Groups at ALL DIGITAL Summit 2019

This year, group discussions will be held on both days of the Summit. On Day 1, one group discussion will run in parallel with the “How to…” workshops and will focus on different ways of assessing the impact of STEAM and coding activities on young people. Day 2 will offer three group discussions on moving digital skills training from PCs to mobile devices, new digital competence areas to be certified and IT skills that young people need for the labour market.

Group discussions are designed as interactive sessions, where, following an expert’s intro into the topic, participants actively contribute and discuss pressing issues according to a predefined set of questions/rules. Group discussions give every participant the space to share and contribute to conclusions, recommendations and/or mapping of experiences and solutions on a given topic.

DAY 1

 1. Assessing the impact of coding and STEM educational initiatives

by Davide Marocco (UNINA) and Monica Divitini (NTNU)

There are many activities dedicated to empowering different groups (from youngsters to elderly) with digital competencies. Given the wide range of activities and objectives, a considerable effort should be dedicated to the assessment and evaluation. Different activities and objectives require suitable assessment methodologies.

The objective of this session is to share and discuss various assessment strategies. This can help to identify common and specific features and develop common frameworks and tools which can be applied to a range of different activities. Participants will have the unique chance to hear about the assessment methodologies used in the Codinc and UMI-Sci-Ed projects, as well as about the broader experience of the expert speakers. Based on this, a discussion will be facilitated on how to make a clear plan for assessment from the beginning, set measurable indicators, and presenting results to different stakeholders to convince them (to fund the activity, or enroll in it).

This session is supported by Codinc and UMI-Sci-Ed projects.


DAY 2

1. Mobile devices: the key to digital inclusion

by Esther Subias and Pep Oliveras (Colectic)

Up until recently, mobile was considered a consumer technology. Now it’s going beyond that – people are increasingly using an array of mobile applications to get their job done. Business processes, customer interactions, just how businesses work is moving to mobile. We are seeing an explosion of applications and content for the workplace which end up on the smartphones and tablets.

In this context, new concepts have emerged such as learning agility that refers to our ability to learn in new situations, with new instruments and resources, quickly and, above all, in an applied way. Mobile learning is part of this. During this session, we will talk about this phenomenon and evaluate some m-learning strategies. We will discuss some projects and opportunities for using mobile devices in the framework of adult education. Participants will be invited to share their experience and the issues they face and create a database of learning-teaching experiences.

2. ICT Skills for Employment: Identifying the digital skills required for ICT jobs

by Filippo Mantione (Lai-momo), Joel Ferrer Puig and Guillem Porres Canals (ESPLAI)

The aim of this session is to discuss, which digital skills young people need to work in highly/medium digitized employment sectors and how ICT training can foster their inclusion in the labour market. But even if the topic sounds familiar, don’t be too quick to skip to the next session, because the organisers have planned a very interesting and interactive way to get the participants involved – through a role-playing game. So, prepare to put yourselves in the shoes of employers, training providers and young people and discussed together how to improve IT trainings to facilitate young people’s transition into the labour market. You will also have the chance to hear from the kitchen of the project Direction Employment, which develops an innovative and experimental educational model to prepar young people from marginalized groups for structural labour market changes and digital transition.

3. New areas of digital competence certification – new ICDL structure and Ikanos certification system

Jakub Christoph & Frank Mockler (ICDL Foundation); Roberto Lejarzegi (Ibermatica); Ana Vitorica (Ikanos project)

In this workshop, participants will hear about and discuss new areas of digital competence certification. The session will focus on digital competence certification for non-IT professionals beyond the traditional understanding of working with files and folders, using office suites, and safe computer use. The new areas include ‘good practice’ skills like data protection and information literacy, as well as career-specific skillsets like financial spreadsheets and data analytics. Participants will have the chance to propose ‘new digital skills areas’ and discuss with experts from ICDL and Ikanos project. They will also get a peek into the new ICDL programme, specifically the new modules focusing on the Data Protection, Information Literacy, Data Analytics, and Financial Spreadsheets. They will discuss the rationale and context for the development of these modules, and also see from behind the screen the module development process used in ICDL Foundation.