Programme 2021

Location: ONLINE             Dates: 13-15 October 2021

The time in the programme is Central European (Brussels)

Digital Skills and Tools for a Better World

Citizens across Europe and the world have been challenged like never before to deal with the Covid-19 Pandemic, which changed fundamental assumptions that we all had about how we live our lives. We had to learn quickly how to use new technological solutions to get over these challenges. With home-schooling, the home computer suddenly had a queue. Working from home with video meetings even required us to reorganise our living spaces. We had to understand more about trust, security and use a range of new online tools for remote working and living. And slowly and quietly, we all started to adapt to the new way of working, living and schooling. We all learned how to live like this.

ALL DIGITAL wants to take some time to reflect and consider the implications of (probably) the fastest learning curve of modern times. What are the implications for digital skills education? And for social organisations providing digital education support to people? And finally what are the tools and techniques that unlock societal benefits in our new post-pandemic digital lives.

Digital competences are essential to how we live, learn and work. The confident and critical use of digital technology is key to supporting lifelong learning, active citizenship, employability, and inclusion. Citizens can wield their digital competences to access information and support, access new learning and employment opportunities, be creative and entrepreneurial, find new opportunities and to help others. Digital skills and jobs are a key action area in the EU’s digital strategy (2019–2024) and the 2030 Digital Compass supported by a variety of initiatives announced as part of the European Skills Agenda,  European Education Area and Digital Education Action Plan.

ALL DIGITAL seeks to contribute to dialogue, implementation, and co-operation on these and other actions to deliver Europe’s digital future.

This event will look at how digital skills and digital tools also unlock and amplify the subjects of STE(A)M Education and Digital Social Innovation, how they solve real world problems and add value to the beneficiaries.

Click on the links to learn more about panels, workshops, and lightning talks under each stream.

Wednesday 13 October

Digital Skills and Tools for a Better World – Solving real-world and societal problems through digital tools and approaches.

10:00 – 11:00   Speed Networking

11:00 – 11:30   Opening plenary

  • Altheo Valentini, Chair, ALL DIGITAL 
  • Peter Palvolgyi, CEO, ALL DIGITAL

11:30 – 12:15  Keynotes speeches

  • Antoaneta Angelova-Krasteva, Director for Innovation, Digital Education & International Cooperation, European Commission, Directorate-General for Education, Youth, Sport and Culture
  • George Anthony Giannoumis, Associate Professor of Universal Design of ICT, Department of Computer Science, Oslo Metropolitan University
  • Q&A

12:15 – 13:00   ALL DIGITAL Awards Ceremony. Meet the finalists and guess the winner.

  • Best e-facilitator
  • Best digital changemaker
  • Best digital resource

13:00 – 14:00    Lunch break

14:00 – 14:20  Keynote Speech

  • Digital Skills – investing in the future – Nicolas Schmit, European Commissioner for Jobs and Social Rights, European Commission
  • Q&A

14:20 – 15:15 Panel discussion

Panel discussion focusing on European strategies and policies on digital skills and education, and the key principles and recommendations of ALL DIGITAL’s “Manifesto for enhancing digital competences in Europe” on how to maximise the impact of education and training in digital competences for all European citizens.

Moderator: Peter Palvolgyi, CEO, ALL DIGITAL

Speakers:

  • Angeliki Dedopoulou, EU Public Affairs Senior Manager, Huawei Technologies Belgium
  • Arja Krauchenberg, President, Lifelong Learning Platform
  • Chiara Riondino, Head of Unit, European Commission, Directorate-General for Employment, Social Affairs and Inclusion
  • Georgi Dimitrov, Head of Unit, European Commission, Directorate-General for Education, Youth, Sport and Culture
  • Victor Negrescu, Member of the European Parliament

15:15 – 15:30 Presentation

The Digital Skills and Jobs Platform and its role in delivering EU objectives in digital skills – Jakub Kajtman, Policy Officer, European Commission, Directorate‑General for Communications Networks, Content and Technology

15:30 – 15:45 Break

15:45 – 16:30 Lightning talks and Informative sessions

  • STEAMonEdu – Increasing the adoption and impact of STE(A)M education by the professional development of STE(A)M educators – invitation to the 2nd day of the Summit. Prof. Achilles Kameas, Professor of Pervasive and Mobile Computing Systems, DAISSy research group, Hellenic Open University (Presentation)
  • Social Hackademy – Fostering digital skills and competences of young people from disadvantaged backgrounds by implementing collaborative educational activities based on the Social Hackademy co-creation methodology – invitation to the 3rd day of the Summit. Borut Cink, Project Officer, ALL DIGITAL (Presentation)
  • AMELiE – Training teachers and representatives of school communities on advanced media literacy skills and the issue of online hate-speech. Chiara Borsini, Project Manager at European Grants International Academy Srl. (Presentation)
  • BIBLIO – Addressing the skills gap in the library sector due to the digital transformation that is changing the role of libraries and library professionals. Eleni Georgakakou,  Project Manager – Researcher, DAISSy Research Group, Hellenic Open University (Presentation)
  • EQUALS-EU – Building capacity in gender-inclusive innovation in Europe and partner countries worldwide. Dr George Anthony Giannoumis, Project Leader, Oslo Metropolitan University
  • TRANSVAL-EU – Presenting one of the largest European policy experiments on validation of transversal skills acquired through non-formal and informal learning. Pauline Boivin, Project and Policy Coordinator, Lifelong Learning Platform (Presentation)

16:30 – 17:15 Parallel sessions

* There will be four ongoing parallel sessions during this time slot. Please choose the one you would like to attend.

Session 1: Lie Detectors – How can media-literate children use their critical thinking in an age of online disinformation? What role can teachers have, and what do they need to know about how children navigate online? Lie Detectors will present new findings and recommendations based on media literacy work with 700 teachers and 15,000 school children. This will show a rapid development of adult and child use of online platforms as information sources;  the effectiveness of media literacy training delivered by journalists, the role that teachers can play in fighting fake news. Moving from theory to practice, participants will learn to address fake news and media polarisation, integrating news literacy and source verification into classroom conversations to create an engaging learning experience.

Speakers 

  • Ann-Kathrin Horn, Lie Detectors

Session 2: Cybercrimes and Teenagers. Risks and threats on digital environments – An interactive workshop on the awareness of cybercrime affecting young people experiencing a story based dynamic to evaluate what happens in a realistic type of situation. The workshop is based on RAYUELA project focused on empowering and educating young people to a more conscious and aware use of the Internet through gaming, in a preventive and mitigating action to reduce cybercriminal behaviour.

Speakers 

  • Dr. Gregorio Lopez, Assistant Professor, Universidad Comillas 
  • Dr. Stephanos Cherouvis, Senior Researcher, Ellinogermaniki Agogi
  • Dr. Maria Reneses Botija, Postdoctoral Researcher, Universidad Comillas

Session 3: Smart Cities Body of Knowledge – Smart cities ecosystems are comprised of people, organizations and businesses, policies, technologies, legislation, and processes integrated to create the desired outcomes. Within this context, people represent a vital constituent in these efforts and a highly skilled workforce is key in making them a reality.

DevOps competencies for Smart Cities project (Smart DevOps) addresses the shortage of digital and transferable skills in the municipalities’ smart cities sector and supports this sector’s employees in their professional development by having: 

  • Identified 42 key competences for Smart City professionals
  • Created three new smart city job roles 
  • Developed VET Curriculum for the job roles
  • Implemented extensive pilot training activities attended by hundreds of trainees that validated the training offerings and Curriculum, 
  • Established a network of experts, a community of practice at the European level.

The book Smart City Body of Knowledge is an attempt to systematically approach the topic of smart cities competences development combining the knowledge and experience from the Smart DevOps project with other academic sources. 

The workshop will present a development body of knowledge in the Smart City sector and how to develop it further. 

Speakers:

  • Dr Panos Fitsilis, Full Professor at University of Thessaly
  • Professor Angelika Kokkinaki, Professor in Information Systems, University of Nicosia

Session 4: Validation of DigComp Framework 2.2 – Interactive workshop run by the EU Joint Research Centre on bringing the Digital Competence Framework for Citizens up-to-date. Participants are invited to directly view the examples in links below. As an introduction, please view the video address by Chiara RIONDINO (Head of Unit at DG EMPL: Vocational Education and Training, CEDEFOP) and by Yves Punie (Deputy Head of Unit, DG JRC: Human Capital and Employment) and Riina Vuorikari (Researcher, DG JRC) to the DigComp update.

    • Citizens interacting with AI systems (all 21 competences): Click here (link
    • Statements related to Information literacy, Collaboration and Digital content creation: Click here (link
    • Well-being and environmental sustainability: Click here (link

Speakers:

  • Dr. Riina Vuorikari, Researcher, European Commission, Joint Research Centre, Human Capital and Employment

17:15 – 17:30 Closing plenary

  • Altheo Valentini, Chair of ALL DIGITAL
  • Peter Palvolgyi, CEO of ALL DIGITAL

Thursday 14 October

STEAMonEduIncreasing the adoption and impact of STE(A)M education by the professional development of STE(A)M educators.

STE(A)M education nurtures critical thinking skills which are crucial in critical phases of societies to overcome problems and innovate thanks to a creative mindset. This interdisciplinary approach integrates analytical and creative thinking, stimulates the development of convergent and divergent skills at the same time, stimulating both the right and left side of the human brain. STE(A)M prepares learners for current and future careers independently from the sector or field of interest and life when dealing with complex situations. In this context, the STEAMonEdu project aims to increase the adoption and impact of STE(A)M education by investing in the community of stakeholders and the professional development of educators and implementing STE(A)M education with a professional profile for teachers.

12:00 – 13:00 Speed networking

13:00 – 13:10 Opening plenary

  • Peter Palvolgyi, CEO, ALL DIGITAL

13:10 – 13:30 Keynote speech

  • Anusca Ferrari, Policy Officer, European Commission, Directorate-General for Education, Youth, Sport and Culture 
  • Q&A

13:30 – 15:10 STE(A)M On Edu project

  • Project overview – Prof. Achilles Kameas, Professor of Pervasive and Mobile Computing Systems, DAISSy research group, Hellenic Open University (Presentation)
  • STE(A)M Community of Practice – Esther Subias, Colectic; Paolo Russo, Secretary-General, Stati Generali dell’Innovazione (Presentation)
  • STE(A)M Education Framework – Mihai Iacob, Researcher, Educating for an Open Society Romania (Presentation)
  • Educators’ profile and Self-Assessment STEAM – Natalia Spyropoulou, Researcher, Computer and Technology Institute and Press “Diophantus” (Presentation)
  • STE(A)M training for educators – Athanasios Iossifides, Associate Professor in Information and Electronic Engineering Department, International Hellenic University (Presentation)
  • STE(A)M within policies – Claudia Matera, Project and Fundraising Officer, ALL DIGITAL 
  • Q&A 

15:10 – 15:20 Break

15:20 – 15:40 Keynote speech

  • Pedagogical aspects of STEM/STEAM education – Prof. Anastasios Mikropoulos, Professor, University of Ioannina (Presentation)

15:50 – 16:00 Q&A

15:50 – 16:00 Break

16:00 – 16:30 Lightning talks and Informative sessions

  • STEAM and the community – Esther Subias, Colectic (Presentation)
  • 3D-PRINT – An introductory training program for adult learners – Claudia Matera, Project and Fundraising Officer, ALL DIGITAL (Presentation)
  • Steam-IT – An interdisciplinary STEM approach connected to ALL around us – Dr. Agueda Gras-Velazquez, Science Programme Manager / Head of the Science Education Department, European Schoolnet (Presentation)
  • Increasing Young People’s Motivation to Choose STEM Careers by Collaborative Approach and Multi-disciplinary STE(A)M Education – Cecilie La Monica Grus, Project Manager, CESIE (Presentation)
  • Deeper Learning in STEAM using Advanced Technologies – Dr. Sofoklis Sotiriou, Head of R&D Department, Ellinogermaniki Agogi (Presentation)

16:30 – 17:30 Panel discussion

Moderator: Prof. Achilles Kameas, Professor of Pervasive and Mobile Computing Systems, DAISSy research group, Hellenic Open University

Speakers:

  • Erik Ballhausen, E+ Call Manager, European Education, and Culture Executive Agency
  • Dr. Agueda Gras-Velazquez, Science Programme Manager / Head of the Science Education Department, European Schoolnet 
  • Cecilie La Monica Grus, Project Manager, CESIE
  • Dr. Sofoklis Sotiriou, Head of R&D Department, Ellinogermaniki Agogi

17:30 – 17:45 Open discussion, Q&A

17:45 – 18:20 Best Practices insights and Award ceremony

  • Best Practices from STEAMonEdu Community of Practice – Paolo Russo, Secretary-General, Stati Generali dell’Innovazione (Presentation)

Meet the practitioners:

Silvia Mazzeo, Maria Kruse, Gabriela Ileana Crisan, Evaggelia Kounavi,and Xavier Rosell

  • STEAMonEdu PhotoContest Award – Meet the winner, Alina Frățilă

18:20 – 18:30 Closing plenary

  • Prof. Achilles Kameas, Professor of Pervasive and Mobile Computing Systems, DAISSy research group, Hellenic Open University
  • Peter Palvolgyi, CEO, ALL DIGITAL

 Friday 15 October

Social Hackademy – Fostering digital competences of young people from disadvantaged background by implementing collaborative educational activities based on the Social Hackademy co-creation methodology.

Several EU policy initiatives underline that social inclusion of young people depends on their access to ICT and on them acquiring the necessary digital and transversal competences to participate in modern society. Young people acquiring digital skills is not pivotal merely for their transition to the labour market but also for their participation in our digitally transformed society. The Social Hackademy project provides a unique solution to this by establishing a framework that empowers young people from disadvantaged backgrounds with digital skills and gives them an opportunity to take on an active role in solving societal challenges. This is done with a unique co-creation process established by the Social Hackademy Methodology which invites young people to work with civil society organisations and help them address real problems in societies with innovative digital solutions.

 09:00 – 09:10 Opening plenary

  • Altheo Valentini, Chair, ALL DIGITAL
  • Peter Palvolgyi, CEO, ALL DIGITAL

09:10 – 09:50 Keynote speeches

  • Biliana Sirakova, EU Youth Coordinator, European Commission, Directorate-General for Education, Youth, Sport and Culture
  • Michela Magas, Chair of Industry and member of President von der Leyen’s New European Bauhaus High Level Round Table, Commons Foundation (Presentation)
  • Q&A

10:00 – 10:30 Social Hackademy and me

The session will present the experiences young people, trainers and CSOs representatives had by participating in Social Hackademy Labs activities and how they benefited from it.

Speakers: 

  • Valentina Canonico, association ATLAS
  • Ivan Mušanović, trainer, CTC Rijeka
  • Roxane Cabit, trainee and hacker from France
  • Dina Arvanitaki, trainee and hacker from Greece

10:30 – 10:40 Break

10:40 – 11:10 Co-creation: Empowering young people for the 21st century

Presentation of the Social Hackademy co-creation methodology including digital skills training courses, Handbook for Trainers, Social Hackathon concept and implementation, preliminary evaluation results of piloting Social Hackademy Methodology in Croatia, France, Greece and Italy

Speakers:

  • Ivan Mušanović, Project Officer, CTC Rijeka 
  • Altheo ValentiniCEO, EGINA (Presentation)
  • Tiana Zignani, Project Officer, Public Libraries 2030

11:20 – 12:00 Social Hackademy Awards

Social Hackademy partners established four Social Hackademy Labs in Croatia, France, Greece and Italy to pilot and test the Social Hackademy Methodology. The activities in the Labs consisted of training courses for young people and Social Hackathons where trainees developed digital solutions for various societal challenges. Four national hackathon winners emerged from the events that compete for the Social Hackademy Award. 

The session will feature presentations of four teams: 

  • #Zerohunger 2 (winners of Social Hackathon Umbria) (Presentation)
    Team members: Andrea Emili, Giacomo Torti, Scharon Torretti, Alberto Fecchi, Alessandro Masci
  • The Coding Gang (winners of Social Hackathon Patras) (Presentation)
    Team members: Lazarinis Lefteris, Kostaras Fotis
  • IT Girls (winners of Social Hackathon Rijeka) (Presentation)
    Team members: Marija Siladjev, Lana Prar
  • Feminist Surge (winners of Social Hackathon Montpeiller) (Presentation)
    Team members: Nicolas Prodhomme, Sarah Truffert, Roxane Cabit, Fatima Melkaoui, Julien Pablo and Violeta Rodríguez Porras

Speaker

    • Alessia Sebillo, Executive Director, Diesis; president of the Social Hackademy Awards Jury

12:00 – 13:00 Lunch break

13:00 – 14:00 Panel discussion: From developing a solution to actual implementation

The panel will discuss the potential and critical elements of co-creation methodologies for solving various societal challenges and empowering young people.

Moderator: Borut Cink, ALL DIGITAL

  • Arjana Blazic, DigiEduHack 
  • Ping Kong, Founder, Heritage & Education 
  • Salvatore Nigro, CEO, Junior Achievement Europe
  • Thomas Matthew, Board Member, European Youth Forum

14:00 – 15:00 Mini Hack session

The session will simulate a part of the Social Hackathon process. Participants will engage in identification of  societal challenges that can be addressed by using Social Hackademy Methodology.

Lead facilitator: 

  • Bianca Bisiach, EGINA

Facilitators: 

  • Chiara Borsini, EGINA
  • Linn Rasimelli, EGINA
  • Ylenia Cariani, EGINA
  • Altheo Valentini, EGINA

15:00 – 15:20 Closing plenary

  • Altheo Valentini, Chair of ALL DIGITAL
  • Nenja Wolbers, Deputy Chair of ALL DIGITAL
  • Peter Palvolgyi, CEO of ALL DIGITAL (Presentation)